pixalco is a tool for c++ programmers to test image and movie algorithms.
The basic idea is that i was bored writing all the framework stuff each time, when all i wanted to was to access
some image data and see the result. With pixalco i can concentrate on the algorithm and don't need to care about the rest.
It is not a library for graphics or a tool usable for anyone beside programmers.
It runs only on linux-systems so far (porting to windows currently not planned, but i try to keep this possibility open).
WARNING: It's still in development and so a lot of things will change in future versions.
If there are any problems, just mail me: info@michaelzeilfelder.de
Pixalco depends on the following development libs to be installed:
- wxWidgets (2.6 since 0.014, 2.4 for older versions)
- ffmpeg (that's libavcodec, libavformat)
Those libs need some more libs themselves, but apt will help you (on non-debian distros it's usually also easy to find out).
Certainly it also needs the gcc (i'm using gcc 4.1.2 right now).
Do NOT use make install (that's not even tested so far and of no use).
Simple examples how algorithms currently have to look like can be found in:
src/algtry.cpp
src/algtry.h
To add your algorithm to PIXALCO, for now you have to add 2 lines to PixalcoApp::OnInit() in src/main.cpp:
Algorithm * dummy = new YourAlgorithm();
AddAlgorithm(dummy);
You can add your algorithms to the "algtry" files for now.
If you want to use an own file:
1. Use the same includes as algtry.cpp
2. Add an include to your file in main.cpp
3. Include your files in src/Makefile.am